Posts with the tag english:

Building a physics simulation engine in rust

A tutorial on how to make a physics engine from 0 using basic physics theory and Verlet integration

Evolution of GPU Architectures and Hardware Graphics Pipeline through Nintendo Consoles - Part 1

This article goes over the evolution of the hardware graphics pipeline on GPUs across the different game console generations.

Evolution of GPU Architectures and Hardware Graphics Pipeline through Nintendo Consoles - Part 2

This article goes over the evolution of the hardware graphics pipeline on GPUs across the different game console generations.

Nix as a Project Manager

A short tutorial on how to use nix features to easily manage, reproduce and expand your projects.

How are processors made and why their production becomes more complex over the years

Deep dive through the manufacturing process of CPUs and what are the challenges related to it

Navigating the Complexity of Emulating Diverse Microcontroller Architectures Pre Emulation, Part II

An overview of the steps involved in emulating diverse architectures and the challenges encountered throughout the process.

Navigating the Complexity of Emulating Diverse Microcontroller Architectures - Pre-Emulation, Part I

An overview of the steps involved in emulating diverse architectures and the challenges encountered throughout the process.

The Evolution of Gaming on Linux

A dive into the evolution of Linux as a gaming platform over the years, and the technical challenges that were overcome to make gaming viable on the open-source OS.

EUCLEAK : Using side-channel attack to extract secret key from YubiKey 5 Series

This article aims to give an in depth description on EUCLEAK, an attack that was discovered by NinjaLab. Focusing on how side-channels attacks were used to exploit a vulnerability found in ECDSA implementation in YubiKey 5 Series and to reverse engineer the ECDSA algorithm.

Implementation of collision avoidance algorithms in real time autonomous vehicles

This article describes the implementation of collision avoidance algorithms in real-time autonomous vehicles.